Journal Article

·2026 OPEN ACCESS

Key Requirements in Mobile Banking Design for Sustainable Decision-Making

Merve Aydın YTU , Nur CEMELELİOĞLU YTU

Mentor

Abstract

Sustainability has become a practical necessity rather than a theoretical ideal because of increasing environmental challenges and consumption-driven lifestyles. In this context, user experience (UX) design offers significant potential to support sustainable habit formation through digital behavior-change interventions. Mobile banking applications, which are widely adopted tools embedded in everyday financial routines, provide a suitable environment for integrating sustainability-oriented interaction mechanisms. This study aims to identify key design requirements that support sustainable decision-making in mobile banking applications and propose a user-centered conceptual model grounded in behavioral change theories. Adopting a Research through Design (RtD) and Design Thinking approach, the study combines a literature review of behavioural change models with a needs analysis based on a user survey and case study evaluations. As a synthesis of these stages, the Deneko prototype was developed to enhance users’ financial and environmental awareness, encourage positive habit formation through small and incremental actions, and strengthen motivation through community-based interaction. The conceptual framework of Deneko is structured around three dimensions: Balance, Experimentation, and Community. Interaction mechanisms, such as personalized goals, progress tracking, gamification, micro-rewards, and social interaction, were implemented in alignment with established behavioral change models. The findings indicate that behavior change–oriented interaction mechanisms can enhance user motivation and support sustainable decision-making processes in mobile banking experiences.

Keywords

Key (lock) Mobile banking Conceptual framework Conceptual model Conceptual design Sustainable development Sustainable design Habit Mobile device Process management Knowledge management

Subject Areas

Innovative Human-Technology Interaction ·Human-Computer Interaction ·Physical Sciences
Digital Mental Health Interventions ·Applied Psychology ·Social Sciences
Behavioral Health and Interventions ·Applied Psychology ·Social Sciences

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